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After the discovery of alien life in the Koprulu Sector, the United Earth Directorate (UED)-the international body governing Earth-decides to send an expeditionary force to secure the sector and prevent the aliens from finding Earth. Lurkers can only attack when burrowed but like other Zerg units, lurkers need to unburrow to move. Without the Overmind to command, the Zerg rampage mindlessly across Aiur, while the cerebrates-the secondary commanders of the Swarm-attempt to regain control. Make the unit invisible to opponents, unless they reveal the area with detection.
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With the shattered Zerg hive torn apart by fierce infighting, the Protoss seek to reunite with their Dark Templar brethren and begin rebuilding their devastated homeworld, Aiur. However, humanity soon becomes caught in a war between the Protoss and the Zerg, which culminates at the end of StarCraft with the death of the Zerg leader, the Overmind, on the Protoss homeworld of Aiur. Starcraft: Brood War brings the events that occurred in the videogame expansion to the boardgame.
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Eventually, a civil war breaks out and ends with the formation of the Terran Dominion. Terran exiles from Earth have colonized a distant area of the Milky Way galaxy called the Koprulu Sector, having established several governments. In this DEFINITIVE, eGAMING-CERTIFIED tier list video, Tasteless ranks EVERY StarCraft: Brood War unit from best to worst. These changes make rushing tacticsa factor that gained some criticism in the original StarCraftless practical. It was co-developed by Saffire and Blizzard Entertainment.īrood War takes place in the StarCraft universe, set around the early 26th century. Brood War's gameplay remains fundamentally unchanged from that of StarCraft, although it made small alterations to unit costs and some abilities, and added some new units. StarCraft: Brood War is an expansion pack released in 1998 for StarCraft - an award-winning real-time strategy game.